Earth

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Earth[edit | edit source]
Card | Resource | Might | Magic | Destiny | Rarity | Description | W Cost | Set |
---|---|---|---|---|---|---|---|---|
[Contagion] | 3 ![]() |
- | 3 ![]() |
- | Rare | Enchant creature. Permanent: At the beginning of each turn, put 1 poison counter on enchanted creature, then, if possible, Contagion enchants an adjacent creature chosen at random. |
05 ![]() |
Basic Set |
[Deep Roots] | 4 ![]() |
- | 4 ![]() |
- | Rare | Permanent: All melee creatures gain [Anchored]. |
15 ![]() |
Forgotten Wars |
[Earth Bound] | 1 ![]() |
- | 1 ![]() |
- | Common | Enchant creature. Permanent: Enchanted creature gains [Anchored]. |
02 ![]() |
Herald of the Void |
[Earth's Grasp] | 2 ![]() |
- | 2 ![]() |
- | Rare | Permanent: All creatures lose [Quick Attack]. |
10 ![]() |
Void Rising |
[Earthquake] | 2 ![]() |
- | 2 ![]() |
- | Uncommon | Deal 2 damage to all non-flyer creatures. (Also affects friendly creatures.) | 03 ![]() |
Basic Set |
[Insect Swarm] | 3 ![]() |
- | 3 ![]() |
- | Uncommon | Deal 3 damage to all creatures. (Also affects friendly creatures.) | 03 ![]() |
Basic Set |
[Mass Earth Bound] | 4 ![]() |
- | 4 ![]() |
- | Uncommon | Until your next turn: Creatures you control gain [Anchored] |
09 ![]() |
Forgotten Wars |
[Mass Regeneration] | 3 ![]() |
- | 3 ![]() |
- | Rare | Permanent: All friendly creatures in play gain [Regenerate 1]. |
05 ![]() |
Basic Set |
[Poison Cloud] | 4 ![]() |
- | 4 ![]() |
- | Uncommon | Put 1 poison counter on every creature. | 06 ![]() |
Void Rising |
[Poisonous Bulb] | 2 ![]() |
- | 2 ![]() |
- | Common | Enchant Row. Permanent: When a melee or flyer creature from the enchanted row attacks, put 2 poison counters on it, then destroy Poisonous Bulb. |
02 ![]() |
Void Rising |
[Regeneration] | 2 ![]() |
- | 2 ![]() |
- | Uncommon | Enchant creature. Permanent: Enchanted creature gains [Regenerate 2]. |
03 ![]() |
Basic Set |
[Rock Wall] | 1 ![]() |
- | 1 ![]() |
- | Common | Enchant Row. Permanent: When a melee creature from enchanted row attacks, prevent all combat damage that would be dealt to and delt by the attacking creature and destroy Rock Wall. |
01 ![]() |
Basic Set |
[Sand Shield] | 2 ![]() |
- | 1 ![]() |
- | Common | Enchant creature. Permanent: When damage is dealt to enchanted creature, remove 1 from that damage. |
03 ![]() |
Forgotten Wars |
[Stone Shield] | 3 ![]() |
- | 4 ![]() |
- | Common | Permanent: Prevent all damage dealt to your Hero. Destroy Stone Shield at the end of the turn during which damage is prevented in this way. |
01 ![]() |
Basic Set |
[Stone Skin] | 3 ![]() |
- | 3 ![]() |
- | Rare | Enchant creature. Permanent: Combat damage dealt to enchanted creature is halved, rounded down. |
05 ![]() |
Basic Set |
[Sylvanna's Embrace] | 2 ![]() |
- | 3 ![]() |
- | Uncommon | Enchant creature. Permanent: Enchanted creature gains [Regenerate 1] and has its health increased by 2. |
06 ![]() |
Herald of the Void |
[The Might of Nature] | 4 ![]() |
- | 4 ![]() |
- | Epic | Permanent: Damage dealt to friendly melee creatures is halved, rounded down. |
16 ![]() |
Herald of the Void |
[Venomous Touch] | 2 ![]() |
- | 2 ![]() |
- | Common | Enchant creature. Permanent: Enchanted creature gains [Infect 1]. |
01 ![]() |
Basic Set |
[Landslide] | 3 ![]() |
- | 3 ![]() |
- | Common | Target a battleground position. Destroy any building at targeted position and deal 2 damage to any creature at targeted position. | 04 ![]() |
The Five Towers |
[Symbiotic Barkskin] | 3 ![]() |
- | 3 ![]() |
- | Rare | Enchant creature. Permanent: Enchanted creature has its health increased by 3. When enchanted creature dies, if possible, move Symbiotic Barkskin onto an adjacent friendly creature chosen at random. |
20 ![]() |
The Five Towers |
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