Inferno

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Speech[edit source]

Chaos demands havoc and destruction and only the strongest will survive the onslaught. Can you force your will upon the demonic hordes and conquer all? Are you born to crush all who stand in your way!?

Play Style[edit source]

Inferno is the ideal faction for players who enjoy an offensive gameplay. This faction relies heavily on destruction, discarding abilities and high damage at the cost of defense.

Optimize your deployment on the battlefield to take advantage of your sweep attacks and use your fire spells to create breaches for your high damage troops.

A meaningful way to describe early Inferno decks would be: a good defense is a strong offense.

History[edit source]

In the year 564, the second lunar Eclipse is opening the gates of Sheogh thus unleashing the hordes of demons upon Ashan. Not all demons seek war with the other factions, for some have sensed a darker force at work, slowly eating away the fabric of reality. Lead by chaos sorcerers, the Hellfire born demons secretly head for the Deep Mountains.

Breakdown[edit source]

Most of the Faction's forces are based on Demons, with various powers reflecting their chaotic nature, and corrupted Humans.

  • Creature's folio: Area attacks and the ability to attack anywhere on the field
  • Primary school of magic: Fire
  • Fortunes: Direct damage and make your opponents discard


Cards[edit | edit source]

Heroes.png
Heroes
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Card Might Magic Destiny Health SoM1 SoM2 SoM3 Special Ability Wildcard Set
[Belias, Lord of the Kennels] 1 Might.png 1 Magic.png 1 Destiny.png 20 Health.png Primal Dark - Discard a card: Deal 1 damage to enemy hero. 08 Wildcard icn.png Basic Set
[Dhamiria, Caller of Madness] 1 Might.png 1 Magic.png 1 Destiny.png 20 Health.png Earth Fire - 6 Ressource icn.png: Look at opponent's hand and choose a spell or fortune card from it. Put that card and every card with the same name in opponent's hand into their graveyard. 16 Wildcard icn.png Herald of the Void
[Garant, Seeker of Discord] 1 Might.png 1 Magic.png 2 Destiny.png 20 Health.png Primal Fire - 08 Wildcard icn.png Basic Set
[Ignatius] 1 Might.png 1 Magic.png 1 Destiny.png 20 Health.png Dark Fire - When opponent discards a card for the first time in a turn, if your Destiny.png level is 5 or more, deal 2 damage to their hero. 21 Wildcard icn.png Forgotten Wars
[Kal-Azaar, Invoker of Agony] - 2 Magic.png 1 Destiny.png 18 Health.png Primal Dark Fire Discard a card: Deal 2 damage to target creature. 08 Wildcard icn.png Basic Set
[Phrias, Prince of Annihilation] 1 Might.png 1 Magic.png - 20 Health.png Primal Fire - 2 Ressource icn.png: Target friendly creature gains [Sweep Attack] until end of turn. 21 Wildcard icn.png Void Rising
[Xorm, Champion of the Abyss] 2 Might.png - 1 Destiny.png 20 Health.png Fire - - 2 Ressource icn.png: All your melee creatures gain +1 Attack icn.png until end of turn. 08 Wildcard icn.png Basic Set


Creatures.png
Creatures
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Fortunes.png
Fortunes
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Cards
By Type
Heroes.png
Heroes
Creatures.png
Creatures
Spells.png
Spells
Fortunes.png
Fortunes
Events.png
Events
Buildings.png
Buildings
By Faction
Haven.png
Haven
Inferno.png
Inferno
Necropolis.png
Necropolis
Stronghold.png
Stronghold
Sanctuary.png
Sanctuary
Academy.png
Academy
Neutral.png
Neutral
By School of Magic
Light.png
Light
Air.png
Air
Earth.png
Earth
Fire.png
Fire
Water.png
Water
Dark.png
Dark
Primal.png
Primal
By Expansion
Base Set.png
Basic Set
Void Rising.png
Void Rising
Herald of the Void.png
Herald of the Void
Forgotten Wars.png
Forgotten Wars
The Five Towers.png
The Five Towers
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